Wrath:Aeldari Ranger Psyker: Difference between revisions
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Revision as of 03:23, 3 November 2024

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Aeldari Ranger Psyker
Nathaniel Roche, male, 125 years old, 6'5" and 195 lbs
Tier: 2 | Rank: 1 |
Archetype: Ranger | Species: Aeldari |
Background: Unusual Ally | Goal: Unity |
Keywords: Aeldari, Asuryani, [Craftworld], Psyker | |
Languages: Aeldari Lexicon, Low Gothic | |
Asuryani Path: Path of the Celebrant+ Rank max Wounds , Path of the Mariner+ Double Rank bonus to Pilot (A) Tests using [Aeldari] Vehicles
|
ATTRIBUTES | ||||||
S | T | A | I | Wil | Int | Fel |
---|---|---|---|---|---|---|
1 | 5 | 5 | 5 | 4 | 1 | 4 |
SKILLS | |||||
Rating | Total | Rating | Total | ||
Athletics (S) | 0 | 1 | Medicae (Int) | 0 | 1 |
Awareness (Int) | 0 | 1 | Persuasion (Fel) | 0 | 4 |
Ballistics (A) | 2 | 7 | Pilot (A) | 0 | 5 |
Cunning (Fel) | 0 | 4 | Psychic (Wil) | 3 | 7 |
Deception (Fel) | 0 | 4 | Scholar (Int) | 0 | 1 |
Insight (Fel) | 0 | 4 | Stealth (A) | 1 | 6 |
Intimidation (Fel) | 0 | 4 | Survival (A) | 2 | 7 |
Investigation (Int) | 0 | 1 | Tech (Int) | 0 | 1 |
Leadership (Fel) | 2 | 6 | Weapon Skill (I) | 0 | 5 |
PHYSICAL TRAITS | |
Defense | Resilience |
---|---|
4 Init - 1 |
9 T + 1 + Armor |
Wounds | Shock |
10 Tier x2 + T and Rank (from Path) |
6 Will + Tier |
MENTAL TRAITS | |
Conviction | Determination |
---|---|
4 Will |
5 T |
Resolve | Passive Awareness |
3 Will - 1 |
1 Awareness (Int) / 2 |
Influence | Corruption |
5 Fel - 1 and Background + Goal |
0 Starts at 0 |
WEAPONS | |||||||
Name | Dice Pool | Damage | ED | AP | Salvo | Range | Traits |
Ranger Long Rifle | 6 | 10 | 1 | -1 | - | 18/36/54 | Sniper (4)If you aim, you gain another +1 dice to attack and gain +4 ED.
|
Shuriken Pistol | 6 | 10 | 1 | - | 2 | 6/12/18 | Pistol, Rending (3)If you Shift for ED then the weapon's AP is -3.
|
Knife | 5 | 3 | 2 | - | n/a | 4 | - |
PSYCHIC POWERS | ||||||
Power | DN | Range | Duration | Activation | Target | Effect |
Smite | Target's Defense | 35m | Instant | Action | Multi | PsyMastery(Wil) test vs target's Defense. If successful the target suffers 1d3 Mortal Wounds. [3] +1 Mortal Wound |
Psyniscience | 3 | 50m | Instant | Free | Single | On success detect presence (but not location) of Warp phenomena. On failure suffer effects of Fear. Not an actual power. |
Deny the Witch | * | 50m | Instant | Action* | Single | DN is 2 + DN of psychic power you are trying to deny, and shifted Exalted Icons increases DN by 1. Can be used before your turn, but then uses your Combat Action for the Round. |
Chameleon | 5 | Self | Sustained | Action | Single | Gain +1 Defense vs ranged attacks and +5 bonus die to Stealth (A) tests. [1] Stealth (A) bonus die increased by 1 [3] Additional +1 bonus to Defense. |
Telepathy | 3 | 100m | Sustained | Action | Multi | Speak with others via your mind, and read their surface thoughts. You can eavesdrop but they will know with an Awareness(Int) test vs DN of your PsyMastery(Will) dice pool. If forcibly terminated with a DN 3 Will test then you suffer 1d3 Shock. [1] Range is x10. |
- ABILITIES AND TALENTS
- From the Shadows
- Increase vision or cover penalty by + Rank DN
GEAR |
Aeldari Mesh Armor (AR 3), Cameleoline Cloak, Magnocular Scope, Spirit Stone, Bedroll and Blanket |
NOTES |
Mention injuries, mutations (if any), and so on here. |
XP SPENT | |
Character creation | |
XP | Advancement |
10 | Species: Aeldari |
35 | Attribute: Toughness 5 |
35 | Attribute: Agility 5 |
35 | Attribute: Initiative 5 |
20 | Attribute: Willpower 4 |
35 | Attribute: Fellowship 4 |
6 | Skill: Ballistic 2 |
12 | Skill: Psychic Mastery |
6 | Skill: Leadership |
2 | Skill: Stealth |
6 | Skill: Survival |
8 | Psychic Power: Chameleon |
5 | Psychic Power: Telepathy |