Monster:Valora Graye: Difference between revisions
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* ''Soothe:'' When you talk to someone for a few seconds in a quiet voice, you can calm them down, blocking any panic, anger, or other negative emotions they have. This works even if the thing that freaked them out is still present, as long as your voice can be heard. | * ''Soothe:'' When you talk to someone for a few seconds in a quiet voice, you can calm them down, blocking any panic, anger, or other negative emotions they have. This works even if the thing that freaked them out is still present, as long as your voice can be heard. | ||
* ''Lay On Hands:'' Your touch can heal injury/disease. 10+ Cool, heal 2 harm or an illness, + they’re stabilized. 7-9, you can heal the harm or illness as on a 10+, but you take it into yourself. On a miss, your aura causes them extra harm. | * ''Lay On Hands:'' Your touch can heal injury/disease. 10+ Cool, heal 2 harm or an illness, + they’re stabilized. 7-9, you can heal the harm or illness as on a 10+, but you take it into yourself. On a miss, your aura causes them extra harm. | ||
* ''Cast Out Evil:'' You may banish an unnatural creature from your presence. Roll +Tough. On a 10+ it | * ''Cast Out Evil:'' You may banish an unnatural creature from your presence. Roll +Tough. On a 10+ it is banished. On a 7-9 it takes a little while for the banishing to take effect—the creature has time to make one or two actions. Either way, the banished creature is unharmed, and you have no control over where it goes. This move may be used on unnatural hunters (e.g. the Monstrous). On a miss, something is keeping it here. That’s bad. | ||
is banished. On a 7-9 it takes a little while for the banishing to take effect—the creature has time to | |||
make one or two actions. Either way, the banished creature is unharmed, and you have no control over | |||
where it goes. This move may be used on unnatural hunters (e.g. the Monstrous). On a miss, something | |||
is keeping it here. That’s bad. | |||
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* One of the other hunters (Corwyn?) has a crucial role to play in events to come. You must prepare them for their role, & protect them at any cost. | * One of the other hunters (Corwyn?) has a crucial role to play in events to come. You must prepare them for their role, & protect them at any cost. | ||
Look: Woman w/ perceptive eyes wearing practical clothes | Look: | ||
* Woman w/ perceptive eyes wearing practical clothes | |||
Histories | Histories | ||
* Rocky towards Valora: is slightly suspicious of her as he wasn't a very religious person and is now wrestling with aspects of theology and the like | * Rocky towards Valora: is slightly suspicious of her as he wasn't a very religious person and is now wrestling with aspects of theology and the like |