| Power |
Type |
To Hit |
Damage |
Action |
Keywords |
| +2 Longsword |
basic |
+9 vs AC |
1d8+4 |
standard |
Weapon |
|
Basic melee attack. Switch to 2-handed for attacks (free action).
|
| Sword Burst |
close |
+10 vs Ref |
1d6+7 force |
standard |
Arcane, Implement, Force |
|
Close burst 1, enemies only. Hit: if the target attacks you before start of next turn, they take 5 (Int) force dmg.
|
| Booming Blade |
melee |
+13 vs AC |
1d8+8 thunder |
standard |
Arcane, Thunder, Weapon |
|
On a hit, if target is adjacent to you at the start of its turn and moves away it 1d6+2 (Con) damage. Also, if target attacks you before start of next turn, they take 5 (Int) thunder dmg.
|
| Aegis of Shielding |
close |
- |
- |
minor |
|
|
Close burst 2. Target takes a -2 penalty to attack rolls. If that attack hits and that marked target is within 10 of you, you can use an immediate interrupt to reduce the damage dealt by 7 (5+Con).
|
| Flame Cyclone |
close |
+10 vs Ref |
1d8+8 fire |
standard |
Arcane, Implement, Fire |
|
Close blast 3.
|
| Transposing Lunge |
melee |
+13 vs AC |
2d8+8 |
imm interrupt |
Arcane, Teleportation, Weapon |
|
On a hit, you teleport the target into a square adjacent to you. When you use your Aegis of Shielding immediate interrupt, you can use this power against the target as part of the interrupt, even if the target is beyond your reach.
|
| Fey Step |
personal |
- |
- |
move |
Teleport |
|
Teleport up to 5 squares.
|
| Channeling Shield |
close |
- |
- |
imm interrupt |
Arcane |
|
Close burst 10. Effect: You reduce damage by 7 (5+Con). The next successful attack you make before the end of your next turn deals extra damage equal to your Con mod (2).
|
| Dimensional Thunder |
melee |
+13 vs Fort |
2d8+8 thunder |
standard |
Arcane, Teleportation, Thunder, Weapon |
|
Effect: You teleport up your Con mod (2 squares), then you make the attack. Effect: Each enemy adjacent to you gains ongoing 5 thunder damage (save ends).
|
|